Scope - Multi-user networking
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Two Main Categories

  1. Same time/different place (real-time/synchronous)
    • chat (e.g. IRC)
    • action games
    • MUDs
    • A/V conferencing (rt-data sharing)
    • shared objects (whiteboards, docs, ...)
    • KeyWorx (patching, filesharing, streaming)
  2. Different time/different place (asynchronous)
    • email/mailing lists/forums
    • news

Hybrids apply, e.g. where does p2p filesharing fit ?


Multi-user Networking